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NAMECHARACTERISTICS
NAMECHARACTERISTICS
COMMON NPC STATS
NPCSTRAGIWITSEMPREPSKILLS
Agent24344Manipulation 3, Observation 2, Ranged Combat 1
Artist23255Manipulation 3, Dexterity 2, Culture 1
Data Spider23534Data Djinn 3, Manipulation 2, Culture 1
Fugitive34242Mystic Powers 3, Infiltration 2, Melee Combat 1
Negotiator22455Manipulation 3, Culture 2, Command 1
Pilot34424Pilot 3, Data Djinn 2, Technology 1
Preacher22445Manipulation 3, Culture 2, Survival 1
Scientist23535Science 3, Technology 2, Observation 1
Ship Worker53333Force 3, Dexterity 2, Melee Combat 1
Soldier35223Ranged combat 3, Melee Combat 2, Command 1
Trailblazer34424Survival 3, Observation 2, Dexterity 1
Thanks to BDancer for additional first names and Family Education for additional last names.
HISTORY
BackgroundIcon
ConceptTalent
SubconceptBirr
OriginReputation
PERSONA
Face
Clothing
Problem
ATTRIBUTES
Strength
Agility
Wits
Empathy
GENERAL SKILLS
ADVANCED SKILLS
GEAR
D66INJURYFATALTIME LIMITEFFECTHEAL TIME
11Wind Knocked OutNo-Stunned for one turn.-
12DisorientatedNo-Stunned for one turn.-
13Sprained WristNo-Drops held item, then -1 to RANGED COMBAT and MELEE COMBAT.D6
14Sprained AnkleNo-Falls down, then -1 to DEXTERITY and INFILTRATION.D6
15ConcussionNo-Stunned for one turn, then -1 to all advanced skills.D6
16Bruised Lower LegNo-Falls down, then -1 to DEXTERITY and INFILTRATION.2D6
21Broken NoseNo-Stunned for one turn, then -2 to MANIPULATION.D6
22Broken FingersNo-Drops held item, then -2 to RANGED COMBAT and MELEE COMBAT.2D6
23Broken ToesNo-Stunned for one turn, then -2 to DEXTERITY and INFILTRATION.2D6
24Teeth Knocked OutNo-Stunned for one turn, then -2 to MANIPULATION.2D6
25Groin HitNo-Stunned for two turns, then 1 point of damage per FORCE, DEXTERITY, and MELEE COMBAT test.2D6
26Dislocated ShoulderNo-Stunned for one turn, then -3 to FORCE and MELEE COMBAT.D6
31Broken RibsNo-Stunned for one turn, then -2 to DEXTERITY and MELEE COMBAT.2D6
32Broken ArmNo-Stunned for one turn, then -3 to RANGED COMBAT and MELEE COMBAT.3D6
33Broken LegNo-Falls down, then Movement Rate halved, and -2 to DEXTERITY and INFILTRATION.3D6
34Shredded EarNo-Stunned for one turn, then -2 to OBSERVATION. Permanent ugly scar.3D6
35Gouged EyeNo-Stunned for one turn, then -2 to RANGED COMBAT and OBSERVATION.3D6
36Punctured LungYesD6 daysStunned for one turn, then -3 to DEXTERITY.2D6
41Lacerated KidneyYesD6 daysStunned for two turns, then 1 point of damage per FORCE, DEXTERITY, or MELEE COMBAT test.3D6
42Crushed FootYesD6 daysFalls over, then Movement Rate halved, and -3 to DEXTERITY and INFILTRATION.4D6
43Crushed ElbowYesD6 daysStunned for one turn, then -2 to FORCE and MELEE COMBAT. No use of two-handed weapons.4D6
44Crushed KneeYesD6 hoursStunned for one turn, falls over, then Movement Rate halved, and -3 to DEXTERITY and INFILTRATION.4D6
45Crushed FaceYesD6 hoursUnconscious D6 hours, then -2 to MANIPULATION.4D6
46Pierced IntestinesYesD6 hoursStunned for one turn, then 1 point of damage per hour until first aid is administered.2D6
51Broken SpineYesD6 hoursUnconscious D6 hours, then paralyzed from the waist down. Unless medical aid is given during the healing time, the paralysis is permanent.4D6
52Broken NeckYesD6 hoursUnconscious D6 hours, then paralyzed from the neck down. Unless medical aid is given during the healing time, the paralysis is permanent.4D6
53Bleeding GutYesD6 minutes1 point of damage per turn until first aid is given.D6
54Internal BleedingYes, -1D6 minutesUnconscious D6 hours, then 1 point of damage per FORCE, DEXTERITY, or MELEE COMBAT test.2D6
55Severed Artery (Arm)Yes, -1D6 minutesUnconscious D6 hours, then -1 to DEXTERITY.D6
56Severed Artery (Leg)Yes, -1D6 minutesUnconscious D6 hours, then -2 to DEXTERITY.D6
61Destroyed ArmYes, -1D6 minutesUnconscious D6 hours, then -2 to DEXTERITY. The arm is permanently lost. No use of two-handed weapons.3D6
62Destroyed LegYes, -1D6 minutesUnconscious D6 hours, then -2 to DEXTERITY. The leg is permanently lost. Movement Rate is halved.3D6
63Severed JugularYes, -1D6 minutesUnconscious D6 hours, then -1 to DEXTERITY.D6
64Severed AortaYes, -1D6 minutesUnconscious D6 hours, then -2 to DEXTERITY.2D6
65Pierced HeartYes-Your heart beats one final time. Create a new PC.-
66Crushed SkullYes-You are instantly killed. Your adventure ends here. Create a new PC.-
-Atypical DamageYesVariesUnconscious until death, or until first aid is given.-
GENERAL SKILLS
Dexterity (Agility)Melee Combat (Strength)
Force (Strength)Observation (Wits)
Infiltration (Agility)Ranged Combat (Agility)
Manipulation (Empathy)Survival (Wits)
ADVANCED SKILLS
Command (Empathy)Mystic Powers (Empathy)
Culture (Empathy)Pilot (Agility)
Data Djinn (Wits)Science (Wits)
Medicurgy (Wits)Technology (Wits)
ACTIONS
SLOW ACTIONS (3AP)
Firing an aimed shot
Firing full auto
Administering first aid
Tinkering with a gadget
Activating a mystical power
NORMAL ACTIONS (2 AP)
Attacking in close combat
Firing a normal shot
Reloading a weapon
Ramming with a vehicle
FAST ACTIONS (1 AP)
Sprinting a short distance (typically ten meters)
Taking cover
Hitting the ground (makes you harder to hit, see page 88)
Getting up off the ground
Drawing a weapon
Picking up an item
Parrying in close combat
Making an attack of opportunity in close combat
Making a quick shot
Going into overwatch
Getting into a vehicle
Starting a vehicle
Driving a vehicle
FREE ACTIONS (0 AP)
A free action is really no action at all. Most are passive dice rolls
Using your armor against an attack
Defending in an opposed roll
A quick shout to a comrade
RANGE
Close Rangeup to about 2 meters
Short Rangeup to about 20 meters
Long Rangeup to about 100 meters
Extreme Rangeup to about 1 kilometer
RANGED ATTACKS
DISTANCEMODIFIER
Close-3/+3
Short0
Long-1
Extreme-2
Beyond Weapon Range-3
SNEAK ATTACKS AND AMBUSHES
RANGEMODIFIER
Close-2
Short0
Long+2
Extreme+4
DIFFICULTY
DIFFICULTYMODIFIER
Child’s Play+3
Effortless+2
Easy+1
Normal0
Demanding-1
Hard-2
Insane-3
LEVELS OF SUCCESS
NUMBER OF SIXESLEVEL OF SUCCESS
1-2Limited Success
3+Critical Success
GAIN DARKNESS POINTS
PC ACTIONPOINTS
Prays to the Icons for a reroll+1
Uses mystic power+1
Condition "Bad Stasis"+1
Jumps out of stasis+3
General, Group, or Icon talent+Varies
SPACE TRAVEL ROUTEPOINTS
Well-trafficked route+1/week
Lonely route+2/week
Uncharted space+3/week
TRAUMATIC EVENTPOINTS
Encounter the Dark+1-3
Unnatural events+1-3
Suffer torture+2
Kill an innocent+3
Torture someone+3
SPEND DARKNESS POINTS
NPCPOINTS
Reroll-1
Defend in close combat (page 84)-1
Attack of opportunity (page 84)-1
Overwatch fire (page 84)-1
Take the initiative-1-3
Reinforcements-1-3
The power of Darkness (chapter 15)-Varies
PCPOINTS
Empty clip or deplete cell-1
Personal problem (page 26)-1
Overheat weapon-2
Shot interrupted, weapon jams-3
Lost possession-3
A Dark mind (chapter 14)-1-3
ENVIRONMENTPOINTS
Innocent in danger-2
Nature's wrath-1-3
RANGED WEAPONS
PISTOLSBONUSINITDAMAGECRITRANGEFEATURESTECHCOST
Vulcan cricket+1+222ShortLightO700
Vulcan pistol+1+122ShortReliableO500
Vulcan pistol Arax Omir0032Short+2 to MANIPULATION when threateningO1,200
Vulcan Scorpion-1+122ShortAutomatic fireO1,000
Accelerator pistol+1021LongSilentO700
Thermal cricket+1+232ShortLightA2,500
Thermal pistol+1+132LongA2,300
Stun gun+1+12StunShortStunA2,000
CARBINESBONUSINITDAMAGECRITRANGEFEATURESTECHCOST
Vulcan carbine+1032ShortAutomatic fireO2,000
Legionnaire carbine Dayal-3+1032LongAutomatic fire, High capacity, Built-in grenade launcherO*3,000
Vulcan PDW+1132ShortAutomatic fireO2,500
Accelerator carbine+1031LongAutomatic fire, Armor- piercing, SilentO3,000
Twin carbine+1042LongArmor-piercing, SilentO3,700
Thermal carbine+1042LongThermal sweepA6,500
GRAPE WEAPONSBONUSINITDAMAGECRITRANGEFEATURESTECHCOST
Saladin grape gun+2022ShortSingle-shotP200
Grape rifle+2022ShortO400
Sawn-off grape rifle+2+123ShortO400
Grape carbine+2+122ShortAutomatic fireO600
RIFLESBONUSINITDAMAGECRITRANGEFEATURESTECHCOST
Long rifle0022LongSingle-shotP100
Sawed-off long rifle0+122ShortSingle-shotP100
Accelerator rifle+1031ExtremeArmor-piercing, Night sights, SilentO2,000
Accelerator rifle Nestera Parox0041ExtremeHeavy, Anti-vehicle, Armor- piercing, Night sights, SilentO3,000
Thermal rifle0052ExtremeArmor-piercing, Night sightsA6,000
HEAVY WEAPONSBONUSINITDAMAGECRITRANGEFEATURESTECHCOST
Vulcan machine gun+1042ShortHeavy, Bulky, Automatic fire, High capacityO*6,500
Accelerator machine gun+1031LongHeavy, Bulky, Automatic fire, High capacity, Armor- piercing, SilentO*10,000
Accelerator launcher+10GrenadeGrenadeLongHeavyO*8,000
Missile launcher0 061ExtremeHeavy, Single-shot, Anti-vehicleO*900
Flamethrower+1031ShortHeavy, Fire 3O*1,800
Grenade launcher0 0GrenadeGrenadeLongSingle-shotO*1,200
Thermal machine gun+1041LongHeavy, Bulky, Thermal sweep, High capacityA*22,000
WEAPON SYSTEMSBONUSINITDAMAGECRITRANGEFEATURESTECHCOST
Missile system+20ExtremeAnti-vehicleO*10,000
– Armor-piercing51Armor-piercing
– BlastGrenadeGrenade
Thermal projector+2041ShortThermal sweep, Fire 5, BulkyA*26,000
Firestorm system+1051LongAnti-vehicle, Slow, Fire 6, Blast Power 5O*18,000
OTHERBONUSINITDAMAGECRITRANGEFEATURESTECHCOST
Blowpipe0+214ShortLight, Single-shotP50
Throwing knife0+112ShortLightP50
Throwing spear+1+122ShortP150
Throwing axe0022ShortP300
Spear-thrower0022ShortHeavy, Single-shotP600
Harpoon+1+123ShortHeavy, Single-shotP200
Combat bow+1+13/Grenade2/GrenadeLongSingle-shotO2,000
MELEE WEAPONS
KNIVES AND SWORDSBONUSINITDAMAGECRITRANGEFEATURESTECH TIERCOST
Knife0+122CloseLightP50
Sword+1022Close P200
Dura knife0+121CloseLight, Cell-poweredO500
Dura sword+1021CloseHeavy, Cell-poweredO1,600
Mercurium knife+1+132CloseLight, Mercurium, Cell-poweredA1,500
Mercurium sword+2032CloseLight, Mercurium, Cell-poweredA3,000
AXESBONUSINITDAMAGECRITRANGEFEATURESTECH TIERCOST
Axe0032CloseHeavyP150
Dura axe0031CloseHeavy, Cell-poweredO2,000
Halberd0+132CloseHeavy, LongP300
Dura halberd0+131CloseHeavy, Long, Cell-poweredO2,500
BLUNT WEAPONSBONUSINITDAMAGECRITRANGEFEATURESTECH TIERCOST
Baton+2013Close P100
Baton, expandable+1013CloseLightP200
Staff+1+213Close P50
Staff, expandable+1+213CloseLightP250
Mace0033CloseHeavyP100
Power sledge0043CloseHeavy, Cell-poweredO1,000
Power glove+1+123CloseLight, Cell-poweredO1,500
STUN AND ENERGY WEAPONSBONUSINITDAMAGECRITRANGEFEATURESTECH TIERCOST
Shock stick+201StunCloseStun, Cell-poweredO500
Shock whip0+21StunCloseLight, Flexible, Stun, Cell-poweredO800
Energy staff+2+223CloseStun, Heavy, Cell-poweredA1,000
Energy stick+2023CloseStun, Cell-poweredA1,200
Energy whip0+223CloseLight, Flexible, Stun, Cell-poweredA1,800
Hand fan+1+221CloseLight, Cell-poweredA2,500
OTHERBONUSINITDAMAGECRITRANGEFEATURESTECH TIERCOST
Unarmed0+213Close P-
Brass knuckles0+223CloseLightP50
Claws0+212Close P-
Dura claws0+211CloseLightO600
Spear+1+222CloseLongP200
Whip0+214CloseFlexibleP50
EXPLOSIVES AND GRENADES
EXPLOSIVEBONUSINITBLAST POWERDAMAGECRITRADIUSFEATURESTECH TIERCOSTWEIGHT
Breach charge00-
– Small611CloseO500Heavy
– Medium811ShortO2,000Heavy
– Heavy1211ShortO*10,000-
– Massive1611ShortO*40,000-
GRENADEBONUSINITBLAST POWERDAMAGECRITRADIUSFEATURESTECH TIERCOSTWEIGHT
Concussion grenade00612CloseO600Light
Frag grenade00621CloseO500Light
Inferno grenade00921ShortA*1,500Light
Sensor smoke grenade0000-ShortBlocks vision and sensorsO1,000Light
Smoke grenade0000-ShortBlocks visionO400Light
Stun grenade0061-CloseStunO800Light
Thermal grenade00611CloseFire 2A*2,000Light
Thermobaric grenade00911ShortFire 3A*4,000Light
Armor
Name Armor rating Features Extra features Tech tier Cost
Light Primitive armor 2 Bulky 0 P 300
Heavy Primitive armor 3 Bulky 0 P 600
Flightsuit 1 - 0 O 500
Protective clothing 3 - 0 O 1,000
Exo shell 2 Bulky, Thermostatic suit, Vacuum suit, Oxygen supply 0 O 2,000
Reinforced exo shell 3 Bulky, Thermostatic suit, Vacuum suit, Oxygen supply 1 O 3,000
Light armor 4 - 1 O 5,500
Heavy armor 6 - 1 O 10,000
Ablative pads - Reduces damage from one hit by 3 0 A* 2,000
Exos
Name Armor rating Features Extra features Tech tier Cost
Armored exo 9 Thermostatic suit, Vacuum suit, Oxygen supply, Reinforced exo servos 2 A* 25,000
Battle exo 10 Thermostatic suit, Vacuum suit, Oxygen supply, Reinforced exo servos 5 A* 60,000
Shields
Name Armor rating Features Extra features Tech tier Cost
Shield 2 Heavy - P 100
Riot shield 4 Heavy - O 500
Combat shield 6 Heavy - O 800
LIVING EXPENSES
LIFESTYLEPRIMITIVE ENVIRONMENTORDINARY ENVIRONMENTADVANCED ENVIRONMENT
Spartan50 birr500 birr500 birr
Normal100 birr1,000 birr2,500 birr
Luxury500 birr5,000 birr10,000 birr
FOOD, DRINK AND ENTERTAINMENT
FOODDRINKSERVICE
Shish kababAyranBath house visit
Lamb kofteArrakIconoscope or fortune telling
Aubergine stewChaiCourtesan
Chicken stewKawahPoet
FalafelKohôlProxy
MoussakaHoney waterTheater/stadium visit
Minced mushroomWineTabak
Algae cakeArrash
BaklavaOpor
EVERYDAY ITEMS
NAMEBONUSCOSTWEIGHTTECH TIER
Arrash-125TinyP
Cell50TinyO
Clothing50-1,000TinyP/O/A
Communicator
– Personal (I)200TinyO
– Short range (II)500LightO
– Long range (III)1,000LightO
– Orbit (IV)2,000HeavyO
– System(V)5,000HeavyO
– Pulse function1,000TinyO
Computer-3/-1/+110,000/15,000/20,000NormalP/O/A
Holograph1,500-7,300Tiny-HeavyA
Kambra+1250TinyO
Language unit10,000TinyA
Library database+1/+31,500/2,000TinyA
Modulator12,000NormalA
Musical instrument+1100-1,000Light-HeavyP
Opor-250TinyP
Proxy helmet500LightO
Proxy trip-2100TinyO
Tabak25TinyP
Tabula2,000LightO
Tag50TinyO
Talisman50TinyP
Transactor100TinyO
Voice amplifier400LightO
MEDICURGICAL TECHNOLOGY
NAMEBONUSCOSTWEIGHTTECH TIER
Ballistic m-injector+11,000LightO
Bio monitor5,000LightO
Doctor’s bag±0300NormalP
Herbal remedy-150LightP
Medkit+2700NormalO
M-dose+150LightO
Medlab+35,000-O
Mind-enhancing narcotics+1/-1200TinyO*
P-dose+2/+31,000LightF*
Poison300-3,000TinyP
Spider doctor (Wits 5, Medicurgy 3)5,000HeavyA*
Trauma kit+32,000NormalA
Trauma dose+2200LightA
Trauma lab+4/+520,000-A*
TOOLS AND REPAIRS
NAMEBONUSCOSTWEIGHTTECH TIER
Cutting torch800HeavyO
Spare part, Primitive50LightP
Spare part, Ordinary200LightO
Spare part, Advanced1,000LightA
Thermal cutter3,000HeavyA
Tools, Primitive100HeavyP
Tools, Ordinary500NormalO
Tools, Advanced+11,500LightA
Vacuum sealer500LightO
Workshop, Primitive+1400-P
Workshop, Ordinary+12,000-O
Workshop, Advanced+215,000-A
SURVIVAL AND COLONIZATION
NAMEBONUSCOSTWEIGHTTECH TIER
Artificial gills2,500LightA
Ballistic cartograph4,000TinyA*
Binoculars+1100LightP
Box tent2,000NormalA
Chem extinguisher300NormalO
Compass+1100TinyP
Diving gear1,000HeavyO
Emergency flare50LightP
Environment scanner+2400LightO
Filter mask300LightO
Hyper rope+1200TinyO
Moisture condenser2,000TinyO
Nutrition pills250TinyA
Nutrition recycler3,000TinyA
Portable laboratory+22,000HeavyO
Pressure tent1,200HeavyO
Spider suit+34,000LightA*
Survival mask500LightO
Survival rations100TinyO
Thermostatic suit+11,100NormalO
Water purifier1,000LightO
EXOS AND VEHICLES
NAMEBONUSCOSTWEIGHTTECH TIER
Armored gravcraft40,000-O
Crawler6,000-O
Drone4,000-O
Exo shell-22,000-O
Grav bike+23,000-O
Gravcraft+115,000-O
Gravity belt4,500HeavyA
Ground loader10,000-O
Hand jet+1700HeavyO
Jet pack+1/+21,600HeavyO
Loader exo+23,000-O
Remote control module2,000TinyO
Track loader4,000-O
Water jet+11,100HeavyO
RECON AND INFILTRATION
NAMEBONUSCOSTWEIGHTTECH TIER
Chameleon suit+23,000LightA
Fiberscope3,000TinyA
Lie detector+21,800LightA
Mechanical lockpick50LightP
Modulation mask5,000LightA
Proximity sensor1,200NormalO
Recon probe+32,000NormalO
Security tablet700LightO
COMBAT GEAR
NAMEBONUSCOSTWEIGHTTECH TIER
Advanced scope+15,000TinyA*
Command unit2,300LightO*
Fusion battery3,000HeavyO
Night sights1,000TinyO
Optical scope+1200TinyP
Reload, Primitive5LightP
Reload, Ordinary50LightO
Reload, Vibro+1200LightO*
Reload, Advanced50LightO
Sensor scope+12,000TinyA
Signal jammer1,500LightO*
DETAILS
Type
Age
Iconic Item
Drive
Pride
Problem
Anchor
NPC Relationship
ATTRIBUTES
Body
Tech
Heart
Mind
SKILLS